StyxQuest Devlog #11

1/1/24 - StyxQuest v1.3 - 3 Dimensions to Hell

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Happy Easter! I've been pretty busy with life stuff and juggling animation work with dips in productivity, so... It will take a miracle to come out before May. But it is coming!

In terms of cutscenes, I've done a fair bit of updating. Here are two new death scenes compared to the originals:

So how much work needs to be done still? Here's a handy checklist.

"What's RADIANCE?", I hear you ask. It's a special addition. Don't worry about it! Only issue is that these are going to be in 3D, which is going to take up a fair amount of time.

List of things to work on:

  • Fix events for redone maps
  • Finish and implement cutscenes
  • Sprite fixes